Orianna
| Win Rate | Pick Rate | Ban Rate | |
|---|---|---|---|
| Mid | 49.9% | 3.6% | 0.1% |
Trends
Skills
The ball is Orianna's focus. If too far, it returns. Basic attacks near the ball deal 13 (13+15% AP) bonus magic damage. Repeated attacks on the same target within 4s deal +3 (3+3% AP) extra (stacks up to 2 times).
Commands the ball to fire toward target area dealing (60/100/140/180)+45% AP magic damage to enemies along the way. Damage decays 10% per unit (min 50%). The ball stays at the target.
The ball releases an electric pulse dealing (60/95/130/165)+70% AP magic damage. Leaves a 3s field that slows enemies by 20% and speeds allies by 20% for 2s (decaying).
Passive: ally carrying the ball gains +10 armor and MR. Active: attaches ball to ally, shielding for 60 (60+40% AP) for 4s. Damages enemies along the way for 50 (50+30% AP).
The ball emits a shockwave, pulling nearby enemies toward it after a brief delay and dealing (250/350/450)+85% AP magic damage.