Kindred
| Win Rate | Pick Rate | Ban Rate | |
|---|---|---|---|
| Jungle | 50.1% | 2.1% | 0.1% |
2026-04-18 · Patch 7.1
Trends
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Skills
Hunts marked targets. +30% to small monsters/specials. Marks auto-assigned as game progresses. Each hunt enhances stats.
CD: —
Cost: None
Tumbles firing at up to 3 enemies for (50/70/90/110)+70% bonus AD physical damage+25% (25+20% bonus AD) AS.
CD: (9/9/9/9) s
Cost: (35/35/35/35) MP
Passive: moving+attacking stacks. At 100: next attack heals based on missing HP+level. Active: sends wolf to patrol area 8.5s. Chases and damages enemies.
CD: (17/16/15/14) s
Cost: (40/40/40/40) MP
Slows enemy 50% (50+5% AP) for 1s. 3rd attack within 4s: bonus damage+enhanced slow.
CD: (13/12/11/10) s
Cost: (50/50/50/50) MP
Blesses ground for 3s. Units inside cannot die below 10% HP. When blessing ends: heals all units inside.
CD: (105/90/75) s
Cost: (100/100/100) MP