Kayn
| Win Rate | Pick Rate | Ban Rate | |
|---|---|---|---|
| Jungle | 49.3% | 3.1% | 0.1% |
Trends
Skills
Damaging ranged champions charges Shadow Assassin; melee charges Darkin. Transform at base when charged. Assassin: wall-pass+MS when out of combat 5s. Darkin: omnivamp+healing.
Dashes forward dealing (70/95/120/145)+60% bonus AD physical damage, then sweeps for same. Darkin: becomes (60% AD)+7% max HP physical damage. +35 vs minions/monsters.
Upswings scythe for (105/145/185/225)+110% bonus AD physical damage+90% slow (1.5s decay). Assassin: castable while moving+larger range. Darkin: adds knockup.
Gains 35% MS and can traverse walls for 5s. Heals 100 (100+50% bonus AD) on first wall entry. Ends on root, 1.2s outside walls, or champion combat. Assassin: shorter CD+more MS.
Infects enemy, becoming untargetable 2.5s. On end deals (200/300/400)+165% bonus AD physical damage. Recast to end early. Assassin: longer range+exit distance. Darkin: +15% max HP bonus+healing.