Heimerdinger
| Win Rate | Pick Rate | Ban Rate | |
|---|---|---|---|
| Mid | 48.4% | 1.2% | 0.5% |
2026-04-18 · Patch 7.1
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Skills
+20% movement speed near allied turrets and towers.
CD: —
Cost: None
Places a turret that attacks enemies for 5 (5+25% AP) magic damage per hit. At full charge fires a laser for 25 (25+45% AP). Limited simultaneous turrets.
CD: (1/1/1/1) s
Cost: (20/20/20/20) MP
Fires 5 missiles dealing (60/90/120/150)+60% AP magic damage to first enemy. Each champion hit charges turrets +20%. Subsequent missiles deal reduced damage.
CD: (10/9/8/7) s
Cost: (50/60/70/80) MP
Throws a grenade dealing (70/110/150/190)+60% AP magic damage+35% slow 2s. Center enemies stunned 1.25s. Champion hits fully charge nearby turrets. Can be upgraded.
CD: (11) s
Cost: (85) MP
Empowers the next basic ability. Upgraded Skill 1: places a 10s empowered turret dealing 80 (80+35% AP) per hit, laser 100 (100+AP). Other skills also have upgraded versions.
CD: (80/70/60) s
Cost: (100/100/100) MP